(A)morality - An experimental visual novel, created for an independent study, Spring 2013. Still a work in progress. A spiritual sequel to Differentiation that explores some similar themes, (A)morality focuses on the topic of "the relationship between a game and its player." A rough prototype version with a significant chunk of text and narrative branching can be downloaded here. (.ZIP files containing game versions for Windows, Mac and Linux.)
Rough character design sketches.
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